How to make Printed Circuit Boards
(PCBs)
There are several methods of assembling
electronic circuits - point-to-point soldering for simple
projects, breadboard, perfboard, and so on. But they all have
disadvantages: they're often not very stable (mechanically
speaking), look very ugly and are not suitable for complex
projects like digital electronics. So that's why all industrial
products are assembled on boards with holes for the components and
traces to provide the connections (the recent SMD boards don't
even have holes).
Here I'll show you how to make them by
yourself - it's not that difficult, and you won't regret it,
believe me. Besides, once you've got some experience, they save a
lot of time and hassle.
First
you buy a board of the size you need. If it's not the proper size,
you can cut it: just carve it several times with a cutter, then
break it over an edge of a table. The board you buy is copper-clad
on one side; usually 35 µm thick. Now the question is how to make
traces into the copper. You could try with a scalpel, but that's
very difficult.
It's easier to do it chemically: you use a
suitable etchant which etches the copper away where you don't want
it. But before I tell you about etchants: somehow the etchant must
know where to eat the copper away and where not. And that's the
most difficult part of the whole story.
You can buy special pens with etch-resistant
ink and draw the traces directly onto the copper. However that's
almost impossible for boards with ICs. It would be better if you
could design the pattern with a special program on the PC and then
transfer it to the board. That's the way it's done. The pattern is
then printed on transparencies (those for overhead projector use
will do).
You can buy special copper-clad boards that
carry a photo-positive coat on the copper. You first expose this
to UV light (of course with the transparency pattern on it). Then
when you put it in the developer that's made for it, the coat will
be dissolved where the light got on the board. What remains is
etch-resistant.
As
I said, you need a UV light source to expose the board - UV-A is
required, UV-C as emitted by germicidal lamps for erasing EPROMs
will take hours to expose. I use a solarium, and it takes only 2
minutes to expose. A bright (> 500 W) light bulb will do, too, but
it will take up to half an hour or even more. There are also
special UV light bulbs. The sun will work, too. First you remove
the protective black foil on the board (do that in a dim place),
put the transparency on the board, fix everything with a heavy
glass plate (although not too thick; plexiglass is best because it
lets UV through much better) and expose it. Then put the board
into the developer (of course make that first). A very dilute
solution of sodium hydroxide in water will work, but the special
developers for this purpose are better.

After about 3 minutes, the image should
be visible on the board, and on the exposed parts you should
see the blank copper. If everything's OK, you can etch the
board. |

There are two common etchants: ferric
chloride (FeCl3) or sodium persulfate (also
ammonium persulfate). Ferric chloride is cheaper, doesn't need
heating and is easier to dispose of. However it makes stains
that are almost impossible to remove. The other two are more
expensive, work best at 40° C and are not so dirty and produce
slightly sharper traces. I always use ferric chloride.
|

Ferric chloride is not aggressive to skin,
as long as you don't put it in your eyes. Without heating,
ferric chloride takes about 30 minutes to dissolve all the
copper. If you move the board on the etchant, it's faster. |

Now if everything's hopefully perfect, it's
time to remove the photo-resist. Do that with acetone. |

Now the holes can be drilled. Tape it on
a wooden board, fix it in place with sticky tape and drill. |

After all, a bit of soldering lacquer helps
when soldering later, but it's not absolutely necessary.
|
© 1999 by
Manuel Kasper. All rights reserved.